Instant use plants such as Cherry Bomb or Grapeshot are fantastic at dealing with Imp Cannons quickly. Because of this, it is imperative to take down Imp Cannons quickly. It is not recommended to use Guacodiles or close range plants such as Snapdragons or Phat Beets against Imps Cannons, as they are out-ranged by the Imp Cannon, meaning the Imp Cannon is free to continuously fire Imps and eventually explode, causing Imps to spawn all over the lawn. Having a plant such as Spikerock or Endurian where the Imps land is a good idea to help support your other offensive plants so they have more opportunities to damage the Imp Cannon. Should those plants not be available however, then artillery plants such as Winter Melon, Coconut Cannon, or Banana Launcher are good choices as they all take down Imp Cannons rather easily, but the former two are prone to being blocked by Imps or other zombies, while Banana Launcher has a fairly long reload speed, making it not as reliable. ![]() Laser Bean and Electric Peashooter are two of the best plants to use against it, as two of these plants in a given lane ensure that that lane is protected from Imp Cannons, and the Imps that can spawn from them, so long as there isn't a plant where the Imps are landing. The Imp Cannon is a particularly annoying zombie to face, especially in hordes. Pirate Seas: Days 10, 11, 13, 14, 15, 16, 17, 18, 22, 24, Ultimate Challenge, Daily Challenge, and Endless Challenge Player's House: Premium Plant Quest: Squash Zombies 2 (Chinese version) (China only) Pirate Seas: Days 10, 14, 15, 17, 18, 21, 22, 24, 26, 29, 30, 31, 32, 33, Dead Man's Booty and " Rescue the Gold Bloom" Epic Quest - Step 6Īrena: Gold Bloom's Garden Party Tournament The Imp Cannon absorbs 600 damage and does not degrade. Plague Pharmacy effect: Fires a lot of imps. Transforming this zombie with Goatify or Transmogrify is also an option, though not the best sometimes.In order to achieve improved flight distance and height, the Imps parodied the "Human Cannonball" - Now the Zombie Cannonball. Instant-kill cards like Squash and Lawnmower do not activate Imp-Throwing Gargantuar's ability, so it is useful as well. ![]() A plant with 5 or more strength or more can take him out easily in one hit. ![]() Z-Mech and Professor Brainstorm can use the Swabbies made by Imp-Throwing Gargantuar to work around their lack of Amphibious zombies.Īgainst Imp-Throwing Gargantuar, the fewer number of attacks needed to destroy him, the better. Just keep in mind that Imp-Throwing Gargantuar is not in the Imp tribe, but the Swabbies made are. Impfinity can use this with Toxic Waste Imp and against high-health plants, as the Deadly trait allows the Swabbies to destroy plants with one hit, provided they don't have the Armored trait or are shielded. You can also play this in Spikeweed Sector or Hot Lava to make a free Swabbie before combat. Healing or boosting Imp-Throwing Gargantuar's health can also be a good idea, but only Z-Mech and Electric Boogaloo can do this. Since the Swabbies made have very low stats, Valkyrie and Frankentuar can be boosted greatly for each Swabbie destroyed.īecause his ability only activates when he is hurt, you should try to keep the damage done to this zombie as low as possible. Additionally, he is also a pirate zombie, so Impfinity can use this with Swashbuckler Zombie. Since this zombie is a Gargantuar zombie, Smashing Gargantuar and Wizard Gargantuar can give the Frenzy/ Bullseye trait. Unlife of the Party also goes great with Imp-Throwing Gargantuar. This can easily fill all lanes with Swabbies, making Zombot's Wrath and Bad Moon Rising a very good combination with this zombie. However, his ability to make Swabbies when hurt can be used to block the attack of an Anti-Hero plant, a hard-hitting plant, or an Amphibious plant, or just land 1 free damage on the plant or the plant hero. This Gargantuar is a pretty average zombie for its brain cost. Description change: Was originally More successful than the Gargantuar-Throwing Imp.Sound effect change: Now uses his previous sound effects.Sound effect change: Now uses Gargantuar-Throwing Imp's sound effects.Set - Rarity change: Basic - Common → Premium - Rare.Ability now mentions that he throws Swabbies on random lanes.Design change: The Imp on his back has now been reverted back to a Swabbie.Design change: The Imp on his back has been redesigned from a normal Imp to an Imp Commander without his hat and hook.▲ Ability change: Imp-Throwing Gargantuar can now throw Swabbies on aquatic lanes.Seems like a better idea than a Gargantuar-Throwing Imp. Ability: When hurt: Make a with Amphibious in a random lane.His ability is a reference to how Gargantuars throw Imps at half health. ![]() He is based on Gargantuar Pirate in Plants vs.
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